Archive for the ‘Web’ Category

Shell Shock Live Calculation Ruler!

Monday, July 18th, 2011

Yesterday I was looking around for hacks for a game called Shell Shock Live. I, sadly, did not find any :(

 

However… I did come across an idea to create an overlay “Ruler” for Shell Shock Live, and, taking that idea to heart, I started taking measurements of the game. For those of you who want those measurements for their OWN ruler systems, here they are:

Speed: always power/100*26. Exact calculation depending upon angle into both axis goes like this: Create point at (power/100*26, 0) and rotate by angle. EXACT formula is like this:

 

X velocity:  speed * Cos((PI/180) * angle)

Y velocity:  speed * Sin((PI/180) * angle)

speed being power/100*26

angle being in degrees.

Then, every tick, 0.7 is subtracted from the y velocity, inducing gravity. This IS 0.7, 0.75 causes over gravity. I fine tuned it and did very precise measurements! Same goes with 26 as the max speed rather than 25.

Finally, wind… Still working on it, BUT, the game adds about wind/15*0.14 each frame.

 

 

THen, you need only do a for loop, and each iteration of the for loop counts both as a frame, and a point to plot. Here is a video of the end result in a game:

 

[Insert Demo Here] (Must upload it)

 

Please note, however, that this was designed specifically for my machine. I have special settings changed that allow me to take widgets out of the dashboard. If I get enough comments requesting this (Like, maybe, ten?) I’ll see what I can do about making a PC/mac compatible version that runs on default systems. However, the controls are still pretty cantankerous!

 

Testing 123

Tuesday, June 28th, 2011

The permalinks to my posts aren’t working :(

 

Hi, I am editing this post rather than posting anew. I posted this because… Permalinks were broken, making commenting, and individual post viewing impossible.

 

I suspected started ages ago, and in ever noticed it, on one of my bouts of WP core messing. I tried to fix it this morning completely breaking my WP installation.

I had long been using multiblog on 2.9.2 (VERY outdated), and, the combination of unstable technology and old version number has really held me back. I am finally in a space where I understand enough about WP to begin managing it myself. (Dad did the managing in the past) With all the above stated… It is time to drop multi-blog and finally upgrade.

Due to the nature of the break, I have to COMPLETELY delete my blog’s internal systems and reinstall them, and hope to god that my backups work. That is what I did here, minus the deleting part. I installed wordpress on this domain and restored my posts from a backup. It’s worked great! That means I can move on to do the real deal.

GREEN:
Completed

YELLOW:
On hold or in progress

RED:
Incomplete

completed (And update this post as I complete more)

  • First off, test the concept in a separate domain
  • Next, go back to the old domain, and organize the MESS that I have on the main directory into two groups: Old WP files, and, miscellaneous stuff.
  • Next, create a new database for the new system. (Will keep old one around just in case)
  • After that… I will need to reinstall wordpress on the old domain. NORMAL wordpress this time
  • Finally, I will need to carefully, CAREFULLY, install my backups. I’ve decided to copy over form this site, so, comments will be restored.
  • Move all the plugin and theme files form the old WP files to the new installation.
  • Last, but not least, restore the categories, which, sadly will not be taken into the backup. I suspect them as a possible source, and they need to be redone.

Further down the road:

After I have accomplished this, I will go back to work on BetterBattery for a while. I really need it ,and just today I came across the issue which it was meant to fix.

Once I get BetterBattery finished and published, it will be time to take a look at space.geiodo.com, which will still be running multiblog. I will do the same project, though, THAT installation is a lot cleaner, so no organizations, 404 redirects, etc. In fact, I don’t even want any of the old content. (Though, a lot of it is concept material which I want to keep for game conceptualization purposes, so I will likely be doing a backup anyhow)

 

Anyways, that’s the plan. Off to work!